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NPC Generator

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Advanced [show]


Drogo Spalding, Male Human [Permalink]

Personal [hide]

Description: This northern man tends to wear a large blue jacket. His clothes are grease stained in places. His hair is brown and curly. He wears crescent spectacles with a black brim.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also has developed a complete distrust of the Spice Merchant profession.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic, Disease. Bonds: Poor, Immigrant, Job, Adventurer. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drogo Spalding, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)9 (-1) 8 (-1)9 (-1)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Trey Moreno, Male Human [Permalink]

Personal [hide]

Description: A 5'5" northern man, he has a large black mantle and cape that has been intricately interwoven into his grey robe. He has styled his auburn hair well, parting it to the right. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a desert tribe. Cursed with unlife at a very young age, Trey has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: He doesn't get along with people that don't share his tastes; and marry his sister to traveling adventurers

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Family, Nature. Occupation: Cook

Voice: Slurs words

Attributes [hide]

Trey Moreno, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)13 (+1) 17 (+3)15 (+2)
Skills Acrobatics +1, History +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. Peridot (50 gp).


Social Check DCs


Godfrey Rutland, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a black collared shirt and violet pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has styled his auburn hair well, parting it to the left. He is very pretty but has cold, dead eyes.

Personality: Godfrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Godfrey was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions.

Ideals: Artistic, Philantrophist. Flaws: Addict. Bonds: Attractive, Religious. Occupation: Bounty Hunter

Voice: Voice breaks

Attributes [hide]

Godfrey Rutland, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 8 (-1)12 (+1)
Skills Investigation +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Roger Oakley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. His auburn hair, when down, is lengthy. He has several tiny emerald earrings on each ear.

Personality: He can speak with the recently deceased. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the east to a Farmer, Roger learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Further expansion of business; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Gifted. Bonds: Rich, Adventurer, Job, Family, Enemies. Occupation: Farmer

Voice: Forgets to breathe while speaking

Attributes [hide]

Roger Oakley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp. 1 Half-Plate.


Social Check DCs


Aldous Beitz, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His moppish black hair is in a traditional bowl cut. His ears are large.

Personality: Overbrimming with self-confidence, Aldous isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Aldous took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: Money/treasure.

Ideals: Impeccable, Philantrophist, Gifted. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Cartwright

Voice: Uses lots of figures of speech

Attributes [hide]

Aldous Beitz, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)17 (+3) 11 (+0)15 (+2)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnoll, Celestial, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 40 pp. White pearl (70 gp). 4 Smokesticks. 4 Smokesticks.


Social Check DCs

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