Bernard Home, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His head has been shaved. His face is scarred and worn.
Personality: He is fixated on the number 67. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.
History: He was born to loving parents in a slum to the west. A gifted student he started as a Spice Merchant, but he got bored and became a Body Guard. He has achieved small success as a Body Guard.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to be a spice merchant again
Flaws: Ugly, Insane. Bonds: Adventurer, Poor, Job. Occupation: Body Guard
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 7 (-2) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Reynard Wellington, Male Human [Permalink]
Personal [hide]
Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his scythe. He keeps his blonde hair in a pixie cut. His amber eyes lackadaisically let the world flow into them.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Flattery will make him almost putty in your hands.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and money/treasure
Ideals: Gifted. Flaws: Selfish. Bonds: Guardian, Rich. Occupation: Herbalist
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +1
Possessions: 200 gp. Chrysoberyl (60 gp). Amethyst (60 gp). Blue quartz (9 gp). Sard (60 gp). 1 Minor magic item.
Ralf Hallewell, Male Human [Permalink]
Personal [hide]
Description: He dresses in red turtlenecks beneath a violet coat with brown slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy black hair. His eyes are amber.
Personality: Aggressive, abrasive, and angry, Ralf embodies much of what other species detest in the Humans. He takes great joy in being the best Butcher in town.
History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Mayor, but he was a colossal failure. He ran away from his former home and has been making his living as a Butcher for the past few years.
Motivation: To be a Mayor again.
Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Butcher
Voice: Sore throat, cough
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Nicholas Tatum, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear tan clothing when he does not wear armor. His hair is short and golden. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a great chef.
History: He comes from a rich southern family. His divine abilities were realized during a raid on his village. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their son. He worked as a Ruler, and he later adopted a second son.
Motivation: He has passion for adventuring and risk; and an old rival family wants him found
Ideals: Gifted. Bonds: Attractive, Rich, Family, Adventurer. Occupation: Ruler
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.
Trym Trowbridge, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears bulky black painted plate armor. His red hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He is skeptical of what others tell him and is slow to trust.
History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Trym and his spouse have recently divorced.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Military, Poor. Occupation: Interpreter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 9000 cp. 1 Masterwork Common Ranged Weapon.
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