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NPC Generator

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Advanced [show]


Hugh Blythe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears professional attire. His hair, while still mostly silver, has prominent grey streaks. He has violet eyes and a blue hat with a white feather.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Hugh was born with his mother's beautiful face. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hugh took refuge in the large cave and found the beat up dagger and armor he uses now. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Fighting. Bonds: Attractive, Nature. Occupation: Doctor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hugh Blythe, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 7 (-2)13 (+1)
Skills Animal Handling +0, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Geoffrey Vance, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears a custom-built plate barding that's adorned with white lining and desert motifs, and his gloved hand is found clutching a pickaxe. His golden hair is styled in orderly dreadlocks. His eyes are amber.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a forest tribe. Through the years after Geoffrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Geoffrey's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Seamstress for the past few years.

Motivation: To unite with his sister; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Family, Mentor, Nature, Job. Occupation: Seamstress

Voice: Whispers

Attributes [hide]

Geoffrey Vance, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Buckler.


Social Check DCs


Tim Leighton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black coat over a brown low-cut shirt, and a deerstalker hat upon his head. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes, though not visible through his cowl, are green.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He would rather hide behind his crafts than deal with other people.

History: His mother raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered writing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To pay off his debts.

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Poor, Nature. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Tim Leighton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 11 (+0)10 (+0)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Hugh Jacobs, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Roofer does. He carries with him a set of scythes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. His hazel unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great joy in being the best Roofer in town.

History: His father raised him in a mountain cabin. He was an apprentice working in his mother's forge. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Opinionated. Flaws: Disease. Bonds: Job, Nature. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Hugh Jacobs, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)10 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Godfrey Atterton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is dressed in earthy colors with a red and black handkerchief worn on his left side. With a patchy golden beard and wild golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He does not trust anyone and sleeps with one eye open.

History: Born in the north to a Miller, Godfrey learned a great deal about his father's area of expertise. When Godfrey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. In the meantime he has taken over work as a Miller and occasionally as a mercenary.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's looking for his big break

Flaws: Insomniac. Bonds: Job, Military, Adventurer, Criminal record. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Godfrey Atterton, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 13000 cp. Amethyst (50 gp). Golden yellow topaz (300 gp). Coral (50 gp).


Social Check DCs

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