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NPC Generator

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Advanced [show]


Bernard Braxton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by chocolates. He keeps his white hair in a flapper bob. His violet eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Laborer business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Bernard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He is terrified, and will act out of fear; and someone believes him a fraud

Ideals: Joker, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Enemies, Job. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Bernard Braxton, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Performance +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 42000 sp. 1 Breastplate.


Social Check DCs


Roland Hackney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a white and brown handkerchief worn on his right side. His red hair is matted, messy, and big. His ears are large.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born several months after his mother was called into army service. A freak accident while working with his Slave Trader mother left him crippled. He has drifted from career to career and currently works as a Stableman.

Motivation: He has money and likes to spend it; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Disease. Bonds: Job, Criminal record, Military, Rich. Occupation: Stableman

Voice: Eastern European accent

Attributes [hide]

Roland Hackney, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Stealth +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Kyle Kendall, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fancy black suit. His hair is long and chestnut with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His eyes are hazel and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Kyle was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kyle took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He's also a talented Servant, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to share knowledge with the world

Ideals: Impeccable, Logical. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Farmer

Voice: Nasally tone

Attributes [hide]

Kyle Kendall, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Red garnet (140 gp). Red-brown spinel (140 gp). Iolite (60 gp). Jade (140 gp). 1 Minor magic item.


Social Check DCs


Adam Garrick, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he tends to wear a tan poncho over his likewise colored trousers and shirt. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is almost excessively polite to everyone, even when angry. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the east, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. After a long history of fighting, Adam and his spouse have recently divorced.

Motivation: Someone believes him a fraud; and many brigands want him driven away

Ideals: Impeccable. Flaws: Shy, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Herbalist

Voice: Excited and jittery

Attributes [hide]

Adam Garrick, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)11 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Adam Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of sais on his belt, each one with a jet on the hilt. His hair is cut close to his head. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a hateful person. He taunts others and blames them for his problems. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Adam was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Adam's mother didn't care for him much, and the feeling was mutual. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Adam Sherwood, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)7 (-2) 17 (+3)10 (+0)
Skills Investigation +0, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs

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