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Advanced [show]


Bertram Cornish, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His hair is always cut to a buzz. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wishes to resurrect an old love; and he's looking for his big break

Ideals: Justice, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Bricklayer

Voice: Speaks with back of mouth

Attributes [hide]

Bertram Cornish, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 16 (+3)14 (+2)
Skills Investigation +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Alexandrite (700 gp). Aquamarine (700 gp). Red-brown spinel (110 gp).


Social Check DCs


Gilbert Dumph, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in an above average manner. He wears a colorful flower in his golden hair. His gray eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a Scribe, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Bonds: Attractive, Guardian, In love, Poor. Occupation: Animal Trainer

Voice: American accent

Attributes [hide]

Gilbert Dumph, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)13 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Aldous Barlow, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears long strands of topaz and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His tied-back hair is chestnut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to make almost anything out of random pieces of junk.

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he desires power and/or immortality

Ideals: Fighting, Gifted. Bonds: Rich, Attractive, Adventurer. Occupation: Stylist

Voice: Shortens vowels

Attributes [hide]

Aldous Barlow, Male Human Fighter 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)13 (+1) 9 (-1)9 (-1)
Skills Arcana +4, Insight +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp. Moonstone (80 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Conrad Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light yellow in addition to tight pants, and sports empty pouches on his belt. His hair is golden and curly. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the south his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carpenter. He hasn't told them the truth, but wants to settle down with them.

Motivation: Nothing but the best is good enough for him; and he is wracked by social anxiety

Ideals: Joker, Impeccable. Flaws: Fearful. Bonds: Attractive, Poor, Has a crush. Occupation: Barrister

Voice: Uses sign language

Attributes [hide]

Conrad Mitchell, Male Human Fighter 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Gerald Kenley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear ponchos typically of a light green in addition to tight pants. His tied-back hair is blonde. He has several tiny opal earrings on each ear.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. Gerald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerald decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He struck the Apothecary job and began his own company from there.

Motivation: Someone believes him a fraud; and he wants revenge against dire rats

Flaws: Depressed. Bonds: Rich, Military, Criminal record, Job, Enemies. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Gerald Kenley, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)17 (+3) 14 (+2)12 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Auran, Celestial, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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