Hugh Livingstone, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a green collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy red hair. His brown eyes dart from person to person to random spaces in the air.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born several months after his father was called into army service. His first spouse was a Laborer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Mortician for hire.
Motivation: He's repulsed by the PC; and he is unsatisfied with his job
Flaws: Antagonistic. Bonds: Attractive, Family, Military, Job. Occupation: Mortician
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Balimaar Roscoe, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His red hair is kept up in a ponytail inside a wide-brimmed hat. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Balimaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Balimaar was raised in a hard working conservative environment. His childhood dream was to be a Shoemaker, but he was a colossal failure. He ran away from his former home and has been making his living as a Performer for the past few years.
Motivation: He desires power and/or immortality; and balancing his hectic life and new performer responsibilities is difficult
Ideals: Extrovert. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Performer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Blue quartz (4 gp). Violet garnet (300 gp). Star rose quartz (50 gp). Amber (90 gp). 1 Simple lock. 1 Superior lock. 1 Backpack. 1 Good lock.
Adelard Wheatley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a yellow collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His blonde hair is slicked back into a classic pompadour. His eyes are brown and catlike.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 15th year, his parents were killed by a goblins raid, leaving Adelard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Adelard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: To prove his worth to the world; and several ex partners dislike his way of doing things and want revenge
Ideals: Logical, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Enemies. Occupation: Apothecary
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 4000 sp.
Gunter Clayden, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Gardener. His hair is red, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the north to a Gardener, Gunter learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. In the meantime he has taken over work as a Gardener and occasionally as a mercenary.
Motivation: Wants to raise his children well; and to reunite with his absent father
Bonds: Job, Attractive, Family, Adventurer, Rich. Occupation: Gardener
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Jocelyn Dumph, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a faded coat and loose pants complete with broad hat. His long blonde hair is drawn into a two foot long braid. His eyes are violet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a logical person and will generally grow upset if things defy logic and science.
History: Jocelyn hails from a village terrorized by goblins. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Many goblins want him driven away; and a deep hatred of goblins
Ideals: Logical. Flaws: Ugly, Secretive. Bonds: Enemies, In love. Occupation: Brewer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item.
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