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NPC Generator

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Advanced [show]


Geoffrey Spalding, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems, marred by teas. His chestnut hair has been sun bleached extensively. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He enjoys reading and quiet.

History: The child of a Priest, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. He dropped out of school before completing his studies. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Ugly, Addict. Bonds: Rich, Nature. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Spalding, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)13 (+1) 11 (+0)8 (-1)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Adelard Atterton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He is wearing a perfectly clean shirt and pair of pants. He keeps his red hair in a flapper bob. His amber unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Adelard was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and his relatives are trying to arrange a marriage

Ideals: Persistence, Philantrophist. Flaws: Disease, Impulsive. Bonds: Attractive, Family. Occupation: Banker

Voice: Boston accent

Attributes [hide]

Adelard Atterton, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)14 (+2) 12 (+1)17 (+3)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Lewis Coombs, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He has a small bristly mustache and wavy black hair. His hazel eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Athletic. Bonds: Job, Military, Enemies. Occupation: Bellfounder

Voice: Low and grunting

Attributes [hide]

Lewis Coombs, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Auran, Undercommon, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Wordsworth, Male Human [Permalink]

Personal [hide]

Description: An older man who wears just a white suit, he is not a threatening figure. His hair is golden and very short. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Glassblower.

Motivation: Sabotage a competitor; and an old rival family wants him found

Ideals: Artistic. Bonds: Job, Military, Attractive, Family. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Nicholas Wordsworth, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)11 (+0) 16 (+3)10 (+0)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Half-Plate.


Social Check DCs


Drogo Deighton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears light armors faded through time and improper care. His hair is black, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: Wishes to resurrect an old love; and to get a good night's sleep

Flaws: Insomniac, Emotional. Bonds: Poor, Attractive. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

Drogo Deighton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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