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NPC Generator

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Advanced [show]


Rolf Kirby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green collared shirt and white pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Rolf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Rolf and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Insane, Antagonistic, Hedonist. Bonds: Religious, Enemies. Occupation: Fortune-teller

Voice: Russian accent

Attributes [hide]

Rolf Kirby, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)10 (+0) 15 (+2)14 (+2)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp.


Social Check DCs


Charles Watson, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and very much looks the part of a Navigator. His skin is also unnaturally pale. He has no hair. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also has developed a complete distrust of the Laborer profession.

History: Sold as a small child to a slaver, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted from career to career and currently works as a Navigator.

Motivation: He desires power and/or immortality.

Flaws: Ugly. Bonds: Job, Guardian, Mentor, Adventurer. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Charles Watson, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Odo Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in earthy colors with a tan and black handkerchief worn on his right side. His hair, while still mostly brown, has prominent grey streaks. He has green eyes and a tan hat with a black feather.

Personality: He is extraordinarily eccentric. He is a font of random trivia from the lore and stories he has discovered

History: He was born in a small forest village. While studying, he fell in love. They married and had a son. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wishes to resurrect an old love.

Ideals: Logical. Flaws: Insane. Bonds: Nature, In love. Occupation: Map Maker

Voice: Mumbles to self between sentences

Attributes [hide]

Odo Berkeley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ralf Yorke, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in earthy colors with a black and brown handkerchief worn on his right side. He wears a colorful flower in his silver hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Slave, Adventurer, In love. Occupation: Bowyer

Voice: Spanish accent

Attributes [hide]

Ralf Yorke, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)12 (+1) 15 (+2)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 1 Antitoxin. 1 Everburning torch.


Social Check DCs


Norman Clifton, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow top hat and yellow clothes. He carries a battered shield and tarnished greataxe as well. His brown hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the north to a Shoemaker, Norman learned a great deal about his father's area of expertise. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He became a Shoemaker soon after.

Motivation: He has passion for adventuring and risk; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Guardian, Adventurer, Job. Occupation: Shoemaker

Voice: Prounounces S like Z

Attributes [hide]

Norman Clifton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)11 (+0) 9 (-1)10 (+0)
Skills Deception +2, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 800 sp.


Social Check DCs

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