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NPC Generator

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Advanced [show]


Thomas Clare, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses like a well dressed Barrister does. He has wavy red hair. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born into a rich family. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has achieved small success as a Barrister.

Motivation: He has money and likes to spend it; and he has decided he is irredeemable

Flaws: Insane. Bonds: Job, Criminal record, Rich. Occupation: Barrister

Voice: Aggressive tone

Attributes [hide]

Thomas Clare, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 9 (-1)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. Hematite (4 gp). Brown-green garnet (90 gp). Chrysoberyl (90 gp). Star rose quartz (80 gp).


Social Check DCs


Geoffrey Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, green, dusty cloak. He is bald on top and has large black tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Geoffrey was born in the east. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Athletic, Joker, Persistence. Flaws: Ugly, Disease. Bonds: Job. Occupation: Butcher

Voice: Draws out vowels

Attributes [hide]

Geoffrey Marlee, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)6 (-2) 15 (+2)17 (+3)
Skills Acrobatics +1, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 20 pp. Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Gerard Crawford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a blue cloak and cross-gartered brown stockings. He has a very tight haircut. His eyes, though not visible through his cowl, are brown.

Personality: He dislikes all the random violence that takes place in the west. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gerard hails from a village terrorized by drow. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Pacifist, Philantrophist. Bonds: Enemies, Job. Occupation: Seamstress

Voice: Italian accent

Attributes [hide]

Gerard Crawford, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Charles Elton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has done his best to style his brown hair to look like a famous performer. His eyes are gray and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Shy, Hedonist. Bonds: Attractive, Rich. Occupation: Spice Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Charles Elton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 70 pp.


Social Check DCs


Kody Whitby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. His white hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Kody speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a small toy that he constantly fidgets with.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.

Motivation: Money/treasure.

Ideals: Impeccable, Gifted. Flaws: Insomniac, Addict. Bonds: Rich. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

Kody Whitby, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)9 (-1) 18 (+4)9 (-1)
Skills Arcana +1, Intimidation +1
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs

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