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NPC Generator

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Advanced [show]


Dean Eastoft, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He has wavy white hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 92. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Poor, Mentor. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Dean Eastoft, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)6 (-2) 14 (+2)15 (+2)
Skills Arcana +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gerard Marlowe, Male Human [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a tan coat with yellow slacks. His hair is auburn and curly. His half smiles and gray eyes are beguiling and draw you in.

Personality: While he acts the brute, he is far gentler than he would appear. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gerard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Fighting, Optimist. Bonds: Attractive, Poor, Adventurer. Occupation: Mason

Voice: Irish accent

Attributes [hide]

Gerard Marlowe, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Athletics +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Nicholas Bradshaw, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple green robe with blue stripes complete with hood. His hair is red, silky, and of moderate length. He has a dull look in his brown eyes.

Personality: He is overprotective of those who hire his services. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to clean up the streets

Ideals: Optimist. Bonds: Immigrant, Attractive, Guardian, Slave. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Nicholas Bradshaw, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 8 (-1)17 (+3)
Skills Deception +5, History +4
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Thomas Myerscough, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear red tank tops with tan pants. He is an epitome of beauty. He has done his best to style his blonde hair to look like a famous performer. His fierce violet eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Thomas was born with his father's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Emotional. Bonds: Attractive, Family, Rich. Occupation: Sailor

Voice: Old thin voice

Attributes [hide]

Thomas Myerscough, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)13 (+1) 10 (+0)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Drogo Harrington, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears skinny pants and wears a blue and brown robe with the hood down. His red hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Miller, his father struggled to pay the bills. He was an apprentice working in his father's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drogo Harrington, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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