Geoffrey Hackney, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, and carries bastard swords. His brown hair is braided into rings. He is baby faced.
Personality: He is extraordinarily eccentric. He can't help but pocket interesting objects he comes across
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Criminal record, Religious. Occupation: Courier
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Raymond Stanford, Male Human [Permalink]
Personal [hide]
Description: Standing 5'6", this man wears brown trousers with pastel and blue striped suspenders. He wears various colorful collared shirts. He wears his white hair up in a very large beehive style do. His eyes are blue and catlike.
Personality: He has always had a great fascination with Human culture. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: A strong sense of loyalty to Human people.
Ideals: Philantrophist. Flaws: Racist. Bonds: Rich, In love. Occupation: Beggar
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 11 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 14000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Simon Blakely, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy silver hair. His brown eyes peer out from beneath his deerstalker white hat.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot resist a sob story and will often dote over anyone who has one.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Simon has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Insomniac, Disease. Bonds: Rich. Occupation: Shoemaker
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2700 sp.
Dustin Rodney, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with brown socks and a vest with buckled shoes. His tied-back hair is golden. He tend to wears goggles to shield his eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with finding treasure.
History: The child of a Stylist, who enjoyed hunting, Dustin was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He feels threatened by others; and he wants to meet his childhood hero
Flaws: Secretive, Fearful. Bonds: Attractive, Adventurer, Nature. Occupation: Doctor
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 400 gp.
Cory Hadley, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a greataxe on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His tied-back hair is auburn. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He speaks before he thinks and is too direct. He is afraid of women and trembles around them
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and to prove his worth to the world
Ideals: Fighting, Athletic. Flaws: Impulsive, Shy. Bonds: Slave. Occupation: Armorer
Voice: Indian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 10 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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