Don Merton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He is generally well dressed albeit a few years behind the times. His hair is long and red with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His fierce brown eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Don hails from a village terrorized by illithids. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Many illithids want him driven away.
Flaws: Depressed, Fearful. Bonds: Attractive, Enemies, Rich. Occupation: Miner
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 15 (+2) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 300 gp.
Percival Rylan, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is greasy and uncared for. He has green eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he seems to be bored by most things
Ideals: Athletic, Gifted, Artistic. Flaws: Ugly, Insane. Occupation: Detective
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 600 gp.
Gilbert Royston, Male Human [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his red hair up in a very large beehive style do. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He exudes charisma. He is a tour de force of persuasion. He is skeptical of what others tell him and is slow to trust.
History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken from his home at a very young age. He has achieved small success as a Knight.
Motivation: He has comitted a past crime that haunts him to this day; and to be a spy again
Flaws: Shy. Bonds: Poor, Attractive, Slave, Job, Criminal record. Occupation: Knight
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 15000 cp. Red garnet (40 gp). Aquamarine (800 gp). Tiger eye turquoise (13 gp). 1 Masterwork Common Melee.
Miles Kensley, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. His hair is short and black. He has several tiny topaz earrings on each ear.
Personality: Stoic and calm, he prefers to meditate than take action. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of a Scribe, who enjoyed hunting, Miles was taken on many hunting expeditions. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Rich, Nature, In love. Occupation: Ruler
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp. Tourmaline (110 gp). Lapis lazuli (6 gp).
Arnold Jacobs, Male Human [Permalink]
Personal [hide]
Description: This southern man likes to wear ponchos typically of a light pastel in addition to tight pants. His clothes are grease stained in places. His long black hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irascible and easily irritated. He has a habit of throwing himself into exceedingly dangerous situations.
History: Gifted from a young age, Arnold studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Gifted. Flaws: Insomniac, Antagonistic, Impulsive. Bonds: Poor, Immigrant. Occupation: Cook
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 13 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 400 gp.
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