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NPC Generator

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Advanced [show]


Clerebold Weld, Male Human [Permalink]

Personal [hide]

Description: He dresses in violet turtlenecks beneath a white coat with yellow slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His black hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Clerebold is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: When he was but 4 years old his parents immigrated from the north. He married young, but lost his spouse to goblins. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Dilettante, and he later adopted a second son.

Motivation: To get a good night's sleep; and someone believes him a fraud

Flaws: Depressed, Insomniac. Bonds: Family, Immigrant, Enemies. Occupation: Dilettante

Voice: Deep voice with rolling R's

Attributes [hide]

Clerebold Weld, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Deception +2, Survival +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Anthony Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is bristling with hidden weapons, mostly quarterstaffs and sickles. His red hair is lengthy and is close to two feet long. His green eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Impeccable, Logical. Bonds: Attractive, Criminal record, Religious. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Anthony Ainsley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)7 (-2) 14 (+2)16 (+3)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Good lock. 1 Silver holy symbol. 1 Simple lock.


Social Check DCs


Patrick Blackwood, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this northern man tends to wear a large red jacket. His long silver hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is compelled to act according to his religious beliefs; and an old rival family wants him found

Ideals: Athletic, Optimist, Philantrophist, Fighting. Bonds: Family, Religious. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Patrick Blackwood, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)7 (-2) 14 (+2)11 (+0)
Skills Investigation +0, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Hematite (8 gp).


Social Check DCs


Miles Astley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. His tied-back hair is brown. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful brothel owner made him what he is. Miles was born on a far southern plains where he grew up under the tutelage of his mother, an expert Dyer. He left for the south, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Flaws: Insane, Shy. Bonds: Mentor, Immigrant. Occupation: Dyer

Voice: Rolls R's

Attributes [hide]

Miles Astley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)11 (+0) 15 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. Black pearl (1000 gp). Rose (80 gp). Amethyst (60 gp). Fire opal (600 gp).


Social Check DCs


Shane Skelton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dull yellow sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His long red hair is drawn into a two foot long braid. His gray eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the west, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Shane never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He has money and likes to spend it; and sabotage a competitor

Flaws: Antagonistic. Bonds: Job, Immigrant, In love, Rich. Occupation: Painter

Voice: Raspy

Attributes [hide]

Shane Skelton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)9 (-1) 16 (+3)17 (+3)
Skills History +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp. Solid gold idol (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Holy water. 1 Alchemist’s fire.


Social Check DCs

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