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NPC Generator

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Advanced [show]


Diggory Digby, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. His skin is fair and his fingers are delicate and long. His black hair is heavily combed to the right. His eyes are amber and catlike.

Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 10 years.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult.

Ideals: Logical. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Mayor

Voice: Complex vocabulary, royal

Attributes [hide]

Diggory Digby, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 17 (+3)7 (-2)
Skills Arcana +3, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Theobald Darlington, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He very much looks the part of a Merchant. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He is content; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Racist, Mundane. Bonds: Job. Occupation: Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Theobald Darlington, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2400 sp.


Social Check DCs


Ernest Whitby, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His hair, while still mostly golden, has prominent grey streaks. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a soldier and died while he was still young. Ernest was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is content.

Flaws: Ugly, Disease, Mundane. Bonds: Poor, Military. Occupation: Unemployed

Voice: Old Prospector

Attributes [hide]

Ernest Whitby, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)15 (+2) 10 (+0)15 (+2)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Magnifying glass. 1 Healer’s kit.


Social Check DCs


Percival Spaulding, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is renowned for his bright tan suits and hats. His tied-back hair is red. His skin is flawless and his blue eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is harsh and unforgiving.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Flaws: Mundane, Antagonistic, Fearful. Bonds: Attractive, Slave, Immigrant. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Percival Spaulding, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gerard Blankley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dark leathers with embroidery. His hair is greying and his face has many wrinkles. His eyes are a pleasant blue.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Gerard studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Shy, Antagonistic. Bonds: Enemies. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Gerard Blankley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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