Ernest Langston, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bristling with hidden weapons, mostly maces and glaives. He has no hair. He wears crescent spectacles with a black brim.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Disciplined. Flaws: Ugly, Fearful, Secretive. Bonds: Criminal record, Poor. Occupation: Shoemaker
Voice: Whispers
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 5 (-3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.
Guy Blythe, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has brown hair. His hazel unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. He is a great chef.
History: Gifted from a young age, Guy studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and he loathes his own lifestyle
Ideals: Athletic, Philantrophist, Gifted. Flaws: Disease. Occupation: Servant
Voice: Italian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 22000 cp. Iolite (80 gp). Carnelian (80 gp). Chalcedony (80 gp).
Solomon Hornsby, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is greying along the sides and has receded to reveal a widow's peak. His green eyes peer out from beneath his wide-brimmed grey hat.
Personality: Abrasive and pushy, he has a hard time making friends. The war was a terrible time for him, and Solomon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and he loathes his own lifestyle
Flaws: Antagonistic, Depressed. Bonds: Adventurer, In love, Military. Occupation: Barkeep
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Drogo Mori, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears tattered old clothes. His red hair is unkempt and raggedy. His face is covered beneath a completely black helmet.
Personality: Drogo wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Drogo and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Barkeep
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. Emerald (900 gp). Red spinel (40 gp).
Trym Peyton, Male Human [Permalink]
Personal [hide]
Description: This eastern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. His hair is brown, silky, and of moderate length. This brown eyed easterner is not easily forgotten.
Personality: He can speak with the recently deceased. He works hard and plays hard.
History: Trym was born with his mother's beautiful face. After coming to the age of reason, Trym took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the east, certain he would find work there.
Motivation: He has a crush on the local Hunter; and his relatives are trying to arrange a marriage
Ideals: Gifted, Logical. Flaws: Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Cook
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
