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NPC Generator

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Advanced [show]


Clerebold Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a feathered hat to hide his balding. He has a dull look in his amber eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and a deep hatred of goblins

Ideals: Philantrophist. Bonds: Attractive, Enemies, Immigrant. Occupation: Servant

Voice: Deep voice with rolling R's

Attributes [hide]

Clerebold Hadley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Kody Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He carries with him a set of scimitars, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the north to a Slave Trader, Kody learned a great deal about his father's area of expertise. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Kody's homeland. Kody decided to take the middle way and become a bodyguard. He was granted martial powers by his dying sister.

Motivation: He's in love; and he would like to get married and retire

Ideals: Fighting, Gifted. Bonds: Job, Immigrant, Has a crush. Occupation: Slave Trader

Voice: Shortens vowels

Attributes [hide]

Kody Tinley, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)8 (-1) 16 (+3)13 (+1)
Skills Insight +5, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He receives visions of the future at random moments

History: He was born in the north. A few years later when the west was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Fighting, Athletic, Gifted. Bonds: Job, Immigrant. Occupation: Layabout

Voice: Speaks with a cold

Attributes [hide]

Geoffrey Cornish, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)6 (-2) 15 (+2)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Rolf Roscoe, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His whole body is exceptionally muscular. He has a blonde handlebar mustache and slicked back blonde hair. His thin eyebrows rest above his beady green eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born on a small isolated farm. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 3 years.

Motivation: Sabotage a competitor.

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Immigrant, Nature, Job. Occupation: Dilettante

Voice: Slurs words

Attributes [hide]

Rolf Roscoe, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)8 (-1) 14 (+2)13 (+1)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Charles Richie, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is portly but not overly obese. His chestnut hair and beard is wavy and long. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Charles hails from a village terrorized by brigands. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and revenge

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Weaver

Voice: Sleepy voice

Attributes [hide]

Charles Richie, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 33000 sp. White opal (700 gp). Red-brown spinel (110 gp). Deep blue spinel (900 gp). Black pearl (900 gp). 1 Minor magic item.


Social Check DCs

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