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Advanced [show]


Percival Copeland, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears yellow cloth garments or leather armor. His hair is silver and curly. He wears large thick round spectacles.

Personality: He is fixated on the number 79. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Butcher in town.

History: Born to a Adventurer, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He then took over the family business and is one of the better Butcher for hire.

Motivation: A strong sense of loyalty to Human people; and balancing his hectic life and new butcher responsibilities is difficult

Flaws: Insane, Racist. Bonds: Job, Poor, Immigrant. Occupation: Butcher

Voice: Russian accent

Attributes [hide]

Percival Copeland, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: Emerald (600 gp). Pink pearl (150 gp). Red-brown spinel (150 gp).


Social Check DCs


Thomas Mori, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is knotted and matted. His blue unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Religious, Enemies. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Thomas Mori, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 9 (-1)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 9
Languages Common, Auran, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Amber (80 gp). Rhodochrosite (13 gp). Red spinel (80 gp).


Social Check DCs


Richard Palomarez, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is slicked back into a classic pompadour. This blue eyed southerner is not easily forgotten.

Personality: He is fixated on the number 50. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Map Maker business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Map Maker job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane. Bonds: Job. Occupation: Map Maker

Voice: Low range voice

Attributes [hide]

Richard Palomarez, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)12 (+1) 12 (+1)10 (+0)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 900 sp.


Social Check DCs


Wymar Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. His long silver hair reaches down to his waist. His hazel eyes dart from person to person.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Logical. Bonds: Attractive, Rich, Job. Occupation: Doctor

Voice: German accent

Attributes [hide]

Wymar Dayton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)5 (-3) 18 (+4)13 (+1)
Skills Animal Handling +6, Stealth +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Simon Atterton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a red poncho over his likewise colored trousers and shirt. His black hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: A skeptical and narcissistic man, Simon's first love is himself. His second love is also himself. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. Simon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Simon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Actor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Doesn't want to be a Actor and was forced into it by his family; and he has decided he is irredeemable

Ideals: Impeccable. Bonds: Adventurer, Immigrant, Criminal record, Family. Occupation: Actor

Voice: Loud with bravado

Attributes [hide]

Simon Atterton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)5 (-3) 11 (+0)14 (+2)
Skills History -1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp. Moonstone (50 gp). Red-brown spinel (120 gp). Blue star sapphire (700 gp).


Social Check DCs

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