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NPC Generator

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Advanced [show]


Tim Reid, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears yellow leather gloves, a yellow jacket, and tight pants, and his gloved hand is found clutching a shortspear. His white hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his sister before him, after school he went straight into learning to become a Sailor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: Find a way to reverse the transformation of his sister; and meet up once more with his childhood friend

Ideals: Logical. Bonds: Job, Military, Adventurer, Family. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Tim Reid, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)12 (+1) 10 (+0)8 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp.


Social Check DCs


Charles Winchester, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a robe, a symbol of strength around his neck, and a spear on his belt. His golden hair is long and unkept. His eyes are hazel and catlike.

Personality: Charles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Body Guard

Voice: Hissing voice

Attributes [hide]

Charles Winchester, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)17 (+3) 8 (-1)16 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 9
Languages Common, Giant, Draconic, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2400 sp.


Social Check DCs


Shane Ashley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a brown suit, yellow shirt, and black tie. His long golden hair is drawn into a two foot long braid. His gray eyes lackadaisically let the world flow into them.

Personality: Shane hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Shane was born in the south. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He now owns his own business.

Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg

Ideals: Artistic, Optimist, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Shane Ashley, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)13 (+1) 6 (-2)16 (+3)
Skills Medicine +0, Nature +3
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


John Van Es, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He inherited the family business which he has now maintained for 6 years.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Athletic. Flaws: Ugly, Cynical. Bonds: Religious. Occupation: Bounty Hunter

Voice: Speaks with a cold

Attributes [hide]

John Van Es, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 12 (+1)16 (+3)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Terran, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Tiger eye turquoise (12 gp). 1 Half-Plate.


Social Check DCs


Drogo Fidget, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Drogo studied abroad. His druidic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and expand his business

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Poor, Immigrant. Occupation: Priest

Voice: Sleepy voice

Attributes [hide]

Drogo Fidget, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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