Frederick Hamilton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown broad hat and brown clothes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his brown hair down. His blue eyes peer out from beneath his broad brown hat.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born several months after his father was called into army service. When Frederick reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and a deep hatred of brigands
Ideals: Joker, Philantrophist. Bonds: Military, Adventurer, Enemies. Occupation: Marshal
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Arnold Gladstone, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a moderate pudge and is not very fit. His blonde hair is lengthy. His face is scarred and worn.
Personality: He is irascible and easily irritated. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Gifted from a young age, Arnold studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Stylist
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Auran, Halfling, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Robert Conway, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He prefers to wear violet pants and tee shirts. He has done his best to style his silver hair to look like a famous performer. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy, self-centered, vain, and jealous.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his brother before him, after school he went straight into learning to become a Miner. He has drifted from career to career and currently works as a Miner.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business
Ideals: Impeccable. Flaws: Selfish, Mundane, Greedy. Bonds: Job. Occupation: Miner
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp.
Alex Watson, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears light armors faded through time and improper care. He wears a wide-brimmed hat to cover his moderate length silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to fit into much smaller and tighter spaces than normal.
History: Alex was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He has worked as a Fortune-teller like his mother before him.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Gifted. Bonds: Job, Poor. Occupation: Fortune-teller
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 6 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee.
Randal Trowbridge, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he dresses in tan turtlenecks beneath a brown coat with red slacks. He has a very tight haircut. His eyes are amber and catlike.
Personality: He dislikes all the random violence that takes place in the south. He is skeptical of what others tell him and is slow to trust.
History: The child of a Stylist, who enjoyed hunting, Randal was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Randal took refuge in the large cave and found the beat up shortspear and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To find somewhere to settle down; and expand his business
Ideals: Pacifist. Flaws: Shy, Mundane. Bonds: Nature, Job. Occupation: Bookbinder
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 7 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 500 sp. Hematite (11 gp). Sardonyx (40 gp). 1 Average lock. 1 Masterwork Artisan’s tools.
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