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NPC Generator

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Advanced [show]


Gerald Halsey, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and likes to wear black tank tops with grey pants. His right leg appears badly burned and disfigured. He wears a feathered hat to cover his moderate length white hair. His face is scarred and worn.

Personality: Always inclined to offer people food he seems plenty friendly. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the north was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: He wants to meet his childhood hero; and he would like to get married and retire

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Gerald Halsey, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 7 (-2)11 (+0) 14 (+2)14 (+2)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs


Lance Clayden, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears grey painted combat armor at almost all times. He has brown hair. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gifted from a young age, Lance studied abroad. While studying, he fell in love. They married and had a daughter. He was granted psionic powers by his dying sister.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, In love. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Lance Clayden, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 12 (+1)12 (+1)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 50 pp. 1 Chain shirt.


Social Check DCs


Clerebold Hampton, Male Human [Permalink]

Personal [hide]

Description: This man wears green painted combat armor at almost all times. He is muscular with a powerful set of arms. His hair is golden and very short. He has hazel eyes and a green hat with a tan feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful necromancer made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Sabotage a competitor; and he has passion for adventuring and risk

Ideals: Gifted, Entrepeneur. Flaws: Forgetful. Bonds: Mentor. Occupation: Tanner

Voice: Smoker's lung

Attributes [hide]

Clerebold Hampton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Terran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


Conrad Lester, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars, and carries bastard swords. His chestnut hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is content; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Impeccable. Flaws: Mundane. Bonds: Slave. Occupation: Spice Merchant

Voice: Pronounces O like U

Attributes [hide]

Conrad Lester, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)8 (-1) 12 (+1)17 (+3)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Drogo Abram, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear violet clothing when he does not wear armor. He carries with him a set of spears on his belt, each one with a opal on the hilt. He keeps his long red hair kept up in a rat tail. His eyes are a pleasant blue.

Personality: He likes to make people angry or surprised. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Drogo was born the youngest of three triplets. He helped his father out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Job, Adventurer. Occupation: Server

Voice: Breathy voice

Attributes [hide]

Drogo Abram, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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