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NPC Generator

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Advanced [show]


Gomory Compton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is knotted and matted. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is business-like. He takes instructions and follows them to the letter. Further he is a bit of a stoner and is frequently out of it.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: Seeks redemption; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism, Artistic. Flaws: Addict. Bonds: Attractive. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gomory Compton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Richard Hadlee, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. He wears a broad hat to hide his balding. He has gleaming, smiling amber eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Richard took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Servant

Voice: Hissing voice

Attributes [hide]

Richard Hadlee, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 17 (+3)14 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 37000 sp.


Social Check DCs


Drogo Whitby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a violet suit. His chestnut hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he is compelled to act according to his religious beliefs

Ideals: Gifted, Impeccable. Bonds: Criminal record, Religious. Occupation: Hunter

Voice: Raspy

Attributes [hide]

Drogo Whitby, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)13 (+1) 15 (+2)7 (-2)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Aldous Graham, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with broad hat. His golden hair is drawn into a tight pony tail with a cross scrunchie. His skin is flawless and his brown eyes scan people very quickly.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Aldous was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Aldous's mother didn't care for him much, and the feeling was mutual. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To unite with his sister; and to reunite with his absent mother

Flaws: Antagonistic. Bonds: Attractive, Guardian, Enemies, Family. Occupation: Detective

Voice: Raspy

Attributes [hide]

Aldous Graham, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Persuasion +5, Religion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Aquamarine (800 gp).


Social Check DCs


Roger Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. His blonde hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Roger was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: He doesn't get along with people that don't share his tastes; and wants to work out more often

Ideals: Athletic, Impeccable, Optimist. Bonds: Attractive. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Roger Blakeley, Male Human Fighter 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Insight +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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