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NPC Generator

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Advanced [show]


Lance Beverly, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. His red hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a font of random trivia from the lore and stories he has discovered

History: Lance was born with his father's beautiful face. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Attractive, Has a crush. Occupation: Servant

Voice: Spits words with contempt

Attributes [hide]

Lance Beverly, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Heward Branson, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Armorer, but he got bored and became a Servant. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Bonds: Rich, Job, Slave, Attractive. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Heward Branson, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)8 (-1) 17 (+3)12 (+1)
Skills Medicine +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Heward Clayden, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He has the majority of his body covered in plate. His golden hair is kept up in a ponytail inside a wide-brimmed hat. He has blue eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Heward grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heward. He left for the south, certain he would find work there.

Motivation: He is a bit of a kleptomaniac.

Flaws: Shy. Bonds: Criminal record, Immigrant. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Heward Clayden, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 6 (-2)14 (+2) 11 (+0)15 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp.


Social Check DCs


Miles Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears dark leathers with embroidery. He has shaved his head bald. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Miles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not trust anyone and sleeps with one eye open.

History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Impeccable. Flaws: Insomniac, Mundane. Occupation: Barber

Voice: Forgets to breathe while speaking

Attributes [hide]

Miles Ansley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gilbert Fidget, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has moderate length silver hair. His eyes are gray and beady.

Personality: Abrasive and pushy, he has a hard time making friends. The war was a terrible time for him, and Gilbert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. When Gilbert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Religious. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Gilbert Fidget, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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