Jocelyn Compton, Male Human [Permalink]
Personal [hide]
Description: This man wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time. He has a penchant for wearing a ring with an oversized jet on his right hand. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has blue eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is an amazing painter.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by drow. Jocelyn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He is compelled to act according to his religious beliefs; and he is greedy
Ideals: Passionate, Gifted. Bonds: Rich, Religious, Enemies. Occupation: Barber
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Coral (50 gp).
Charles Barlow, Male Human [Permalink]
Personal [hide]
Description: He wears a black shirt with thin brown vertical stripes and grey pants. He carries with him a set of shortbows on his belt, each one with a opal on the hilt. His hair is black and very short. His eyes are green and catlike.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Charles was born with his mother's beautiful face. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and marry his brother to traveling adventurers
Ideals: Fighting, Joker, Gifted. Bonds: Family, Attractive. Occupation: Courier
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Rhodochrosite (5 gp). 1 Minor magic item.
Gerald Marley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair, when down, is lengthy. His eyes, though not visible through his cowl, are gray.
Personality: While he acts the brute, he is far gentler than he would appear. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: The child of northern immigrants he idolized his father. His father was a soldier and died while he was still young. Gerald was left his father's suit of armor and trained in its use and care. He left for the north, certain he would find work there.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Athletic, Fighting, Optimist. Flaws: Depressed. Bonds: Immigrant, Military. Occupation: Bookbinder
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Odo Wesley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is singed and shortened. He wears an eyepatch.
Personality: Prone to second guessing himself, he comes off as nervous. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a Stylist, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's attracted to the PC; and to settle down with his crush
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Has a crush. Occupation: Bellfounder
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
Possessions: 13000 cp. 1 Minor magic item.
Lance Royal, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of longbows on his belt, each one with a topaz on the hilt. His golden hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Lance lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He then took over the family business and is one of the better Dyer for hire.
Motivation: Regain custody of his son.
Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Family, Job. Occupation: Dyer
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 8 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +0
Possessions: 2000 cp.
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