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NPC Generator

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Advanced [show]


Gerard Sutherland, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He usually wears his black robe and has his hammer always slung over his shoulder. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He is a Deep Scion in disguise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is searching for what he claims is his rightful reward.

Motivation: A rival would like him out of the picture; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Insomniac. Bonds: Enemies, Adventurer, Criminal record. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Gerard Sutherland, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 10 (+0)16 (+3) 13 (+1)12 (+1)
Skills Deception +3, Stealth +0
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 400 gp.


Social Check DCs


Alex Hartford, Male Human [Permalink]

Personal [hide]

Description: This eastern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. He sports a long black beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves telling others what to do and how they should feel about things. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Alex hails from a village terrorized by gnolls. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Opinionated. Flaws: Insomniac. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Knight

Voice: Italian accent

Attributes [hide]

Alex Hartford, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +0, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Charles Harper, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a worn and beaten armor. His chestnut hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Charles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Locksmith mother left him crippled. He used his abilities to travel the world and help people.

Motivation: He feels the way he acts is they only way to get by in the world; and he is wracked by social anxiety

Ideals: Impeccable, Philantrophist. Flaws: Ugly, Disease. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Charles Harper, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Auran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Golden pearl (90 gp). Brown-green garnet (90 gp). Blue quartz (5 gp).


Social Check DCs


Adam Spaulding, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. He has wavy black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born in a small island village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Laborer like his father before him.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is content

Flaws: Mundane. Bonds: Attractive, Enemies, Nature, Job. Occupation: Laborer

Voice: Shortens vowels

Attributes [hide]

Adam Spaulding, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)8 (-1) 12 (+1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1500 sp. 1 Hourglass. 1 Crowbar.


Social Check DCs


Kyle Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light yellow in addition to tight pants. He has no hair. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Interpreter business at a young age. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: Wants to open a new tavern; and to find somewhere to settle down

Ideals: Athletic. Flaws: Ugly, Impulsive, Mundane. Bonds: Job. Occupation: Interpreter

Voice: Whispers

Attributes [hide]

Kyle Cholmondeley, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 5 (-3)14 (+2)
Skills Animal Handling -1, Nature +3
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp. 1 Breastplate. 1 Breastplate. 1 Breastplate.


Social Check DCs

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