Charles Lester, Male Human [Permalink]
Personal [hide]
Description: He wears a blue shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair is long and blonde with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. His eyes are likewise green. His teeth are white and perfect.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Charles reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Mason job and began his own company from there.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Opinionated, Pacifist. Bonds: Attractive, Military, Slave. Occupation: Mason
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp.
Kyle Thorpe, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tattered old clothes. With a patchy silver beard and wild silver hair. This amber eyed westerner is not easily forgotten.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A powerful wizard made him what he is. Over the years he perfected his riding and shooting skills. He was granted arcane powers by his dying sister.
Motivation: Revenge; and to settle down with his crush
Ideals: Gifted, Extrovert. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Hunter
Voice: Whispers
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Richard Oakley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his long silver hair kept up in a rat tail. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He receives visions of the future at random moments
History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Slave Trader
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 9 (-1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 1 Chain shirt. 1 Half-Plate.
Clerebold Bradshaw, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is short and black. His ears are large.
Personality: He is overprotective of those who hire his services. He always tries to repair and not replace. It was this mentality that drove him into the Miner business.
History: His mother raised him in a mountain cabin. When Clerebold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To clean up the streets.
Ideals: Persistence. Flaws: Ugly. Bonds: Guardian, Nature, Military. Occupation: Miner
Voice: Timid voice
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
Frederick Blyth, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). He wears his silver hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He would rather hide behind his crafts than deal with other people.
History: Frederick was born with his mother's beautiful face. Frederick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Bellfounder for hire.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Artistic. Flaws: Shy. Bonds: Job, Attractive, Nature. Occupation: Bellfounder
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
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