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NPC Generator

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Advanced [show]


Hunter Gentry, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears just a grey suit. His silver hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Actor arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Hunter took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Rich, Family. Occupation: Actor

Voice: Draws out vowels

Attributes [hide]

Hunter Gentry, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 17 (+3)16 (+3) 11 (+0)14 (+2)
Skills History +5
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Silver ewer (100 gp).


Social Check DCs


Ernest Tickle, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, wearing grey shirts, loose pants, and blazers most of the time. His hair is long and silver with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism. Bonds: Attractive, Family, Religious, Mentor. Occupation: Bellfounder

Voice: Smoker's lung

Attributes [hide]

Ernest Tickle, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)12 (+1) 8 (-1)10 (+0)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Solid gold idol (900 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Hayley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems, and carries shields. He has a very tight haircut. He wears a mask on his face.

Personality: He is fixated on the number 26. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Sold as a small child to a wizard, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is a bit of a kleptomaniac; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Rich, Criminal record, Mentor. Occupation: Farmer

Voice: Raspy

Attributes [hide]

Trey Hayley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Arcana +4
Senses Passive Perception 12
Languages Common, Celestial, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Theodoric Barlow, Male Human [Permalink]

Personal [hide]

Description: This eastern man very much looks the part of a Ruler. His clothes are grease stained in places. His black hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He is a Ruler first and foremost. He believes firmly that knowledge should be universal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult.

Ideals: Optimist, Fighting. Bonds: Job, Poor, Immigrant. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Theodoric Barlow, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)16 (+3) 12 (+1)10 (+0)
Skills Athletics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Ignan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +5

Possessions: 300 gp.


Social Check DCs


Trym Kelsey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a black poncho over his likewise colored trousers and shirt. His golden hair is kept up in a ponytail inside a small hat. His eyes are likewise green.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To clean up the streets; and meet up once more with his childhood friend

Flaws: Disease. Bonds: Attractive, Has a crush, Adventurer, Guardian. Occupation: Banker

Voice: growls and snarls, animalistic

Attributes [hide]

Trym Kelsey, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: Just what you see.


Social Check DCs

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