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NPC Generator

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Advanced [show]


Don Stanford, Male Human [Permalink]

Personal [hide]

Description: An older man who very much looks the part of a Herbalist, he is not a threatening figure. His hair is black and very short. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was always a brilliant, if unscrupulous mind. He worked as a nervous Herbalist and found it very stressful. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and to be a layabout again

Ideals: Entrepeneur, Logical. Flaws: Insane. Bonds: Job, Nature. Occupation: Herbalist

Voice: growls and snarls, animalistic

Attributes [hide]

Don Stanford, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Medicine +4, Stealth +1
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Shane Jacobs, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His wide-brimmed hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also hits on women, regardless of circumstances.

History: Shane lived on a farm with his mother, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Shane never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He has a crush on the local Bounty Hunter.

Flaws: Ugly. Bonds: Job, Has a crush, Family, In love. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shane Jacobs, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 17 (+3)14 (+2) 14 (+2)9 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Heward Colton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. His brown hair is styled in orderly dreadlocks. He has several tiny topaz earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to fit into much smaller and tighter spaces than normal.

History: His mother raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He struck the Mortician job and began his own company from there.

Motivation: To be a Farmer again; and he'd like to take his coworkers down a peg

Ideals: Persistence, Gifted. Bonds: Rich, Nature, Job. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Heward Colton, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)9 (-1) 16 (+3)13 (+1)
Skills Investigation +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anselm Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his falchion. He is bristling with hidden weapons, mostly falchions and whips. He wears a broad hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has achieved small success as a Healer.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Ugly. Bonds: Criminal record, Job, Family. Occupation: Healer

Voice: Booming voice

Attributes [hide]

Anselm Bentley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)7 (-2) 14 (+2)12 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Bernard Beckwith, Male Human [Permalink]

Personal [hide]

Description: A 5'0" eastern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now mingles about in high society.

Motivation: He's looking for his big break.

Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Bernard Beckwith, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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