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NPC Generator

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Advanced [show]


Arnold Whitby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a large tan jacket. His chestnut hair is knotted and matted. His eyes are a pleasant gray.

Personality: Prone to second guessing himself, he comes off as nervous. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He served in the navy to pay for his family's outstanding loans. When Arnold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Apothecary. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Flaws: Shy, Hedonist. Bonds: Military, Has a crush. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Arnold Whitby, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)9 (-1) 10 (+0)8 (-1)
Skills Arcana +1, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (300 gp). Gold dragon comb with red garnet eye (300 gp).


Social Check DCs


John Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue shirt with thin grey vertical stripes and brown pants. His head has been shaved. His eyes, though not visible through his cowl, are amber.

Personality: This man loves painting and to teach people painting more than just about anything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the east. He dropped out of school before completing his studies. He now spends his time doing works of charity.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and he's attracted to the pc

Ideals: Artistic, Philantrophist, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

John Anderton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)14 (+2) 15 (+2)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Wymar Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky brown painted plate armor. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are hazel.

Personality: He dislikes all the random violence that takes place in the east. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Wymar was born in the east. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Someone believes him a fraud; and he wants revenge against brigands

Ideals: Pacifist, Persistence. Bonds: Immigrant, Adventurer, Enemies. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Wymar Eastaughffe, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)13 (+1) 8 (-1)16 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2800 sp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Gomory Braxton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Soapmaker. He wears his golden hair down. He wears large thick round spectacles.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the south, but his parents moved at a very young age to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Soapmaker for the past few years.

Motivation: Retire the richest man in the south; and to prove his worth to the world

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Job, Attractive, Immigrant. Occupation: Soapmaker

Voice: Russian accent

Attributes [hide]

Gomory Braxton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)12 (+1) 8 (-1)9 (-1)
Skills Arcana +3, Insight +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Diggory Lester, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His hair is always cut to a buzz. His thin eyebrows rest above his beady amber eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Diggory is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business.

Ideals: Justice, Gifted. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Diggory Lester, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)15 (+2) 17 (+3)11 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). A roughly beaten golden orb (70 gp). Large well-done wool tapestry (400 gp).


Social Check DCs

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