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NPC Generator

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Advanced [show]


Gerald Whitby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in a small forest village. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane. Bonds: Rich, Nature, Criminal record. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Gerald Whitby, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)14 (+2) 8 (-1)12 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Tim Royston, Male Human [Permalink]

Personal [hide]

Description: This western man wears bulky blue painted plate armor. His clothes are grease stained in places. He wears his hair in dreadlocks. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. In his 15th year, his parents were killed by a drow raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He left for the west, certain he would find work there.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Forgetful. Bonds: Poor, Immigrant, Enemies. Occupation: Farmer

Voice: Creaky witch voice

Attributes [hide]

Tim Royston, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills History +4, Performance +3
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Gunter Read, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze. He has styled his silver hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He inherited the family business which he has now maintained for 13 years.

Motivation: Revenge; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Enemies. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Gunter Read, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Hubert Gyula, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dark leathers with embroidery. His silver hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Hubert was raised in a hard working conservative environment. He worked as a nervous Barber and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Justice. Bonds: Job, Adventurer. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Hubert Gyula, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)8 (-1) 14 (+2)15 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 14000 cp.


Social Check DCs


Ernest Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Retire the richest man in the west.

Ideals: Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Immigrant, Adventurer. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Ernest Cooper, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 8 (-1)11 (+0) 15 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 1800 sp.


Social Check DCs

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