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Advanced [show]


John Carlisle, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He typically wears violet cloth garments or leather armor. His chestnut hair is lengthy and is close to two feet long. He has hazel eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. John grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did John. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Impeccable. Flaws: Ugly, Fearful, Disease. Bonds: Criminal record. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

John Carlisle, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 4 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 5 (-3)18 (+4) 10 (+0)11 (+0)
Skills Acrobatics +4, Nature +6
Senses Passive Perception 10
Languages Common, Elven, Draconic, Auran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +6

Possessions: 10 pp. Lapis lazuli (10 gp). Carnelian (30 gp). Tiger eye turquoise (10 gp).


Social Check DCs


William Hampton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a colorful flower in his white hair. He is very pretty but has cold, dead eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When William reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, William and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Poor, Attractive, Military. Occupation: Shipwright

Voice: Hissing voice

Attributes [hide]

William Hampton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)16 (+3) 13 (+1)12 (+1)
Skills Athletics +4, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp.


Social Check DCs


Thomas Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his scimitar. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is drawn into a tight pony tail with a skull scrunchie. His eyes are hazel and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was always a brilliant, if unscrupulous mind. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Logical. Flaws: Shy, Insane. Bonds: Family. Occupation: Bricklayer

Voice: Forgets to breathe while speaking

Attributes [hide]

Thomas Barclay, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Stealth +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Freshwater pearl (7 gp). Iolite (60 gp). Violet garnet (1100 gp). 1 Minor magic item.


Social Check DCs


Wymar Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is physically well-built. His golden hair is braided into rings. He has violet eyes and a yellow hat with a brown feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also hits on women, regardless of circumstances.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and he wants to get laid

Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Rich, Job. Occupation: Cook

Voice: Pronounces O like U

Attributes [hide]

Wymar Allerton, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 7 (-2)9 (-1) 14 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Gilbert Watson, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in earthy colors with a black and brown handkerchief worn on his left side. He has a very tight haircut. His eyes are violet and catlike.

Personality: He acts crazy and hedonistic. He is harsh and unforgiving.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Hedonist, Antagonistic, Secretive. Bonds: Nature, Religious. Occupation: Brewer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gilbert Watson, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)14 (+2) 14 (+2)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Banded agate (4 gp). Rhodochrosite (4 gp). Fiery yellow corundum (400 gp).


Social Check DCs

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