Roland Hayley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears bulky black painted plate armor. His silver hair and beard is wavy and long. He has several tiny opal earrings on each ear.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: When he was but 4 years old his parents immigrated from the north. His mother had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.
Motivation: He is greedy; and expand his business
Ideals: Extrovert. Bonds: Rich, Job, Immigrant. Occupation: Shoemaker
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Old masterpiece painting (800 gp). Large well-done wool tapestry (200 gp).
Raymond Conway, Male Human [Permalink]
Personal [hide]
Description: He usually wears his white robe and has his scimitar always slung over his shoulder, and carries scimitars. He wears his black hair down. He has gleaming, smiling amber eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in scimitar use. Days after completing his studies, news broke out that his hometown was attacked by giants. Raymond was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He wants revenge against giants; and wants to have a good time and be beloved
Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Bounty Hunter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 300 gp. Bloodstone (70 gp). Amethyst (160 gp). Chrysoberyl (160 gp). Pink pearl (160 gp). 1 Minor magic item.
Lewis Payton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is always cut to a buzz. His eyes are likewise gray.
Personality: He never swears and excessively uses polite adverbs when speaking. He plays an instrument quite well.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His psionic abilities were realized during a raid on his village. He tends to his Ruler job now, and dutifully fulfills any obligations he has.
Motivation: He is content; and wants to have a good time and be beloved
Ideals: Optimist, Artistic, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Ruler
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2300 sp. 1 Hourglass.
Chad Acton, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Painter does. His chestnut hair is long and unkept. He tend to wears goggles to shield his eyes.
Personality: Overbrimming with self-confidence, Chad isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in a small village he learned the ways of the warrior from his father. Like his father and his brother before him, after school he went straight into learning to become a Painter. He has drifted from career to career and currently works as a Painter.
Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new painter responsibilities is difficult
Ideals: Impeccable, Philantrophist, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Painter
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Guy Marleigh, Male Human [Permalink]
Personal [hide]
Description: He has a large grey mantle and cape that has been intricately interwoven into his brown robe. He has a moderate pudge and is not very fit. He has a chestnut handlebar mustache and slicked back chestnut hair. His gray eyes are slightly larger than normal.
Personality: He is overprotective of those who hire his services. He invites people to come help in his community garden.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Guy grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Guy. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture; and find a way to reverse the transformation of his brother
Ideals: Philantrophist. Flaws: Mundane. Bonds: Guardian, Criminal record, Family. Occupation: Masseuse
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Undercommon, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!