Theobald Bradshaw, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is generally shirtless and showing off his tattooed chest. He has a long blonde beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a Healer, his father struggled to pay the bills. Through the years after Theobald was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Theobald's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.
Motivation: Further expansion of business; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Job, Religious. Occupation: Spice Merchant
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Carnelian (70 gp). Black pearl (700 gp). Moss agate (9 gp).
Robert Kimberley, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He is portly but not overly obese. He has moderate length chestnut hair. He has violet eyes and a yellow hat with a grey feather.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised in a white middle class family as the only child. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A deep hatred of giants; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Joker, Gifted. Flaws: Mundane, Disease. Bonds: Enemies. Occupation: Barber
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 100 gp.
Rolf Hadleigh, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His tied-back hair is chestnut. His eyes are violet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to loving parents in a slum to the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the south, certain he would find work there.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has a crush on the local miller
Flaws: Antagonistic. Bonds: Has a crush, Poor, Immigrant, Adventurer. Occupation: Miner
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp.
Tim Shelley, Male Human [Permalink]
Personal [hide]
Description: He wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. He is bristling with hidden weapons, mostly pickaxes and maces. His white hair and beard is wavy and long. He has a tattooed face.
Personality: He is irascible and easily irritated. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: The child of western immigrants he idolized his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tim. He has drifted from career to career and currently works as a Stylist.
Motivation: To clean up the streets; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Antagonistic. Bonds: Criminal record, Immigrant, Job, Guardian. Occupation: Stylist
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Undercommon, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp.
Godfrey Denholm, Male Human [Permalink]
Personal [hide]
Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. His auburn hair is knotted and matted. He has green eyes and a yellow hat with a green feather.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Godfrey is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to raise his children well.
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Family, Slave, Adventurer. Occupation: Engraver
Voice: Stutters
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Ignan, Gnoll, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 45000 sp. Lapis lazuli (8 gp). Black opal (1000 gp). Malachite (8 gp).
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