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NPC Generator

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Advanced [show]


Adam Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a blue scarf. He has styled his blonde hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Dyer business at a young age. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult.

Flaws: Antagonistic. Bonds: Religious, Job, Rich. Occupation: Dyer

Voice: Breathy voice

Attributes [hide]

Adam Hornsby, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +0, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 45000 sp.


Social Check DCs


John Wellington, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his blonde hair down. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: John was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter.

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Family, Criminal record. Occupation: Priest

Voice: Forgets to breathe while speaking

Attributes [hide]

John Wellington, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)14 (+2) 18 (+4)8 (-1)
Skills Investigation +4, Stealth +2
Senses Passive Perception 14
Languages Common, Celestial, Terran
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Norman Kenley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his hair in dreadlocks. His fierce blue eyes like to dwell on things.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy.

Ideals: Entrepeneur. Bonds: Attractive, Adventurer, Rich. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Norman Kenley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)15 (+2) 10 (+0)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Celestial, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Red spinel (50 gp). Iolite (60 gp).


Social Check DCs


Adelard Payton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses in blue turtlenecks beneath a green coat with black slacks. He has styled his red hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal poetry training, and achieved minor success. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Adelard Payton, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)9 (-1) 11 (+0)17 (+3)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1000 sp. 2 Tanglefoot bags. 4 Thunderstones. 2 Holy water.


Social Check DCs


Richard Conway, Male Human [Permalink]

Personal [hide]

Description: A 6'2" western man, he is dressed in earthy colors with a pastel and tan handkerchief worn on his right side. His blonde hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Layabout, but he got bored and became a Painter. He has worked as a Painter like his father before him.

Motivation: He seems to be bored by most things; and sabotage a competitor

Ideals: Athletic. Flaws: Addict, Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Richard Conway, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)7 (-2) 11 (+0)13 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs

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