Guy Westbrook, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is renowned for his bright yellow suits and hats. He has done his best to style his red hair to look like a famous performer. His eyes are amber and he is always smoking a pipe.
Personality: Eccentric and domineering, Guy will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Ruler for the past few years.
Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg
Ideals: Extrovert. Flaws: Mundane. Bonds: Military, Slave, Job. Occupation: Ruler
Voice: Russian accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Goblin, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp.
Shane Haley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He is well dressed, constantly wearing a grey suit, tan shirt, and brown tie. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He misses his home and complains about the freezing weather, even in summer.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Shy. Bonds: Immigrant, Religious, Mentor. Occupation: Marshal
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Miles Norton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. His white hair is smooth and relatively long. He has amber eyes and a black hat with a yellow feather.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is greedy; and he has comitted a past crime that haunts him to this day
Ideals: Entrepeneur. Flaws: Secretive. Bonds: Family, Rich, Criminal record. Occupation: Crown-heir
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. Red garnet (80 gp). Violet garnet (300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Aldous Payton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses like a well dressed Farmer does. His hair is cut close to his head. His thin eyebrows rest above his beady brown eyes.
Personality: He is mildly Human supremacist, though he does not identify as such. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.
Motivation: Sabotage a competitor; and a strong sense of loyalty to human people
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Job, Religious. Occupation: Farmer
Voice: Boston accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Gilbert Westbrook, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'2" and wears a white coat over a grey low-cut shirt, and a broad hat upon his head. His hair, while still mostly chestnut, has prominent grey streaks. He wears a mask on his face.
Personality: He acts crazy and hedonistic. He believes the world needs to unite to get rid of brigands once and for all.
History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gilbert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: To get a good night's sleep; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Fighting. Flaws: Hedonist, Insomniac. Bonds: Enemies, Attractive. Occupation: Weaver
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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