Don Bentley, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has a moderate pudge and is not very fit. His golden hair is drawn into a tight pony tail with a clover scrunchie. His eyes are a pleasant gray.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to loving parents in a slum to the east. A freak accident while working with his Actor father left him crippled. He has since lost track of the people in his past.
Motivation: To protect his home; and marry his brother to traveling adventurers
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Family, Guardian. Occupation: Carpenter
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp.
Peter Trollope, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his longbow ready. He wears his auburn hair up. His blue eyes dart from person to person to random spaces in the air.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Peter was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He struck the Banker job and began his own company from there.
Motivation: Meet up once more with his childhood friend; and further expansion of business
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Guardian, Job, Adventurer. Occupation: Banker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Everburning torch. 2 Alchemist’s fire. 3 Antitoxin.
Manfred Springfield, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and is typically in his Crown-heir uniform. His skin is also unnaturally pale. He wears a small hat to cover his moderate length auburn hair. He has brown eyes.
Personality: He is almost excessively polite to everyone, even when angry. Around other people he will do his best to conceal his emotions and appear jolly.
History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Manfred took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business.
Flaws: Ugly, Shy. Bonds: Job, Poor, Nature. Occupation: Crown-heir
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Simon Burton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are likewise amber.
Personality: Simon wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Simon was born in the west. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He wants revenge against brigands; and someone believes him a fraud
Ideals: Disciplined, Persistence. Bonds: Enemies, Poor. Occupation: Spice Merchant
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 7000 sp.
Raymond Nibley, Male Human [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered grey stockings, and he perpetually has his bastard sword ready. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is extraordinarily eccentric. A true patriot, Raymond would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Military, Criminal record. Occupation: Beggar
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!