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Gerard Tenley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a halberd. His white hair, when down, is lengthy. His green eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gerard took refuge in the old dungeon and found the beat up halberd and armor he uses now. Being a Soapmaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Flaws: Ugly. Bonds: Rich, Nature, Criminal record. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Gerard Tenley, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)16 (+3) 11 (+0)9 (-1)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Draconic, Gnoll, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. Black pearl (900 gp). Citrine (70 gp). Lapis lazuli (9 gp).


Social Check DCs


Anthony Clare, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized violet coat. He sports a long black beard, and similarly colored long hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He likes to make people angry or surprised. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Apothecary

Voice: Russian accent

Attributes [hide]

Anthony Clare, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)12 (+1) 12 (+1)17 (+3)
Skills Acrobatics +6, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +3

Possessions: 500 gp. Rock crystal (60 gp). Golden pearl (90 gp). Rhodochrosite (9 gp). Sard (60 gp).


Social Check DCs


Bertram Middleton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man very much looks the part of a Tailor. His auburn hair is long and unkept. He has a dull look in his gray eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also is a firm believer in the manly ideal.

History: He got into the Tailor business at a young age. He worked as a nervous Tailor and found it very stressful. He struck the Tailor job and began his own company from there.

Motivation: To prove his worth to the world.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Bertram Middleton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)9 (-1) 9 (-1)16 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Solomon Sydney, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He wears his silver hair down. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich southern family. When Solomon reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He feels threatened by others.

Flaws: Ugly, Shy, Fearful. Bonds: Rich, Military. Occupation: Bookbinder

Voice: growls and snarls, animalistic

Attributes [hide]

Solomon Sydney, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)10 (+0) 12 (+1)14 (+2)
Skills History +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Rolf Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a brown and white handkerchief worn on his right side. He has styled his golden hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: He is mildly Human supremacist, though he does not identify as such. Animals are drawn to him, and he is able to talk to them.

History: He was born in the east, but his parents moved at a very young age to the west. Rolf was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Roofer. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants to meet his childhood hero; and find a way to reverse the transformation of his brother

Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Immigrant, Family, Adventurer. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Rolf Pickering, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)9 (-1) 12 (+1)10 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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