Lewis Huckabee, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a tan collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. Beneath his clothing is a huge mess of scar tissue. His auburn hair, when down, is lengthy. His eyes are gray and beady.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Lewis was born the youngest of three triplets. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their daughter. He worked as a Fletcher, and he later adopted a second daughter.
Motivation: Wants to raise his children well; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Slave, Family. Occupation: Fletcher
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1400 sp. Blue sapphire (400 gp). Red-brown spinel (120 gp).
Gunter Chester, Male Human [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he is wearing a perfectly clean shirt and pair of pants. His golden hair is smooth and relatively long. His eyes are brown and he is always smoking a pipe.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is an amazing painter.
History: His father raised him in a mountain cabin. His divine abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels threatened by others; and further expansion of business
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Job, Nature. Occupation: Body Guard
Voice: Italian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +4
Possessions: 500 gp. 1 Masterwork Uncommon Weapon.
Kody Harley, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is cut jaggedly and amateurishly. His eyes are brown and he is always smoking a pipe.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Kody grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends.
Flaws: Depressed, Racist. Bonds: Adventurer. Occupation: Dyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
William Emsworth, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he very much looks the part of a Sage. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a small toy that he constantly fidgets with.
History: He was born at the edge of vast plains. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Sage for the past few years.
Motivation: Wants to raise his children well; and further expansion of business
Flaws: Shy, Addict. Bonds: Job, Nature, Family. Occupation: Sage
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Druidic, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
Possessions: 100 gp.
Ernest Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. His golden hair is thinning but still full. His eyes are blue.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with a lost civilization.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Ernest was left his mother's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.
Motivation: An old rival family wants him found; and to reunite with his old friends
Flaws: Insane. Bonds: Attractive, Job, Adventurer, Military, Family. Occupation: Roofer
Voice: French accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 7 (-2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Terran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
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