Godfrey Gracey, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears light armors faded through time and improper care, and is pretty ugly. He sports a flattop hair cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves telling others what to do and how they should feel about things. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: An old rival family wants him found.
Ideals: Opinionated. Flaws: Ugly, Addict. Bonds: Family. Occupation: Interpreter
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
Trey Northcott, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a fancy black suit. He keeps his golden hair in a pixie cut. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He feeds upon the attention of others.
History: Trey was born with his father's beautiful face. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has achieved small success as a Bather.
Motivation: Further expansion of business; and balancing his hectic life and new bather responsibilities is difficult
Flaws: Selfish. Bonds: Attractive, Debt, Job. Occupation: Bather
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Star ruby (900 gp). Deep green spinel (70 gp).
Charles Gresham, Male Human [Permalink]
Personal [hide]
Description: A 6'3" northern man, he is well dressed, constantly wearing a green suit, red shirt, and grey tie. He has a long white beard with little hanging trinkets. His eyes are a pleasant violet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His mother raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has money and likes to spend it; and he's in love
Ideals: Optimist. Bonds: Has a crush, Nature, Adventurer, Rich. Occupation: Barkeep
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 13 (+1) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 100 gp.
Anthony Paxton, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Performer does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He sports a long auburn beard, and similarly colored long hair. His eyes are amber and he is always smoking a pipe.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not trust anyone and sleeps with one eye open.
History: Born to a pair of adventurers, Anthony grew up listening to his father's many stories. His childhood dream was to be a Jeweler, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Flaws: Antagonistic, Insomniac. Bonds: Job, Adventurer, Family. Occupation: Performer
Voice: Posh accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Clerebold Jacobs, Male Human [Permalink]
Personal [hide]
Description: He wears a black small hat and black clothes. He is portly but not overly obese. His white hair is knotted and matted. His eyes are likewise amber.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Clerebold was born the youngest of three triplets. His childhood dream was to be a Body Guard, but he was a colossal failure. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He'd like to take his coworkers down a peg; and marry his brother to traveling adventurers
Ideals: Fighting. Flaws: Secretive. Bonds: Nature, Family, Job, Rich. Occupation: Dyer
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 5 (-3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
