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NPC Generator

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Advanced [show]


Alex Astley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. He sports a flattop hair cut. His eyes, though not visible through his cowl, are brown.

Personality: He loves telling others what to do and how they should feel about things. He is lazy and tries to find solutions quickly.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Armorer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Flaws: Lazy. Bonds: Military, Criminal record. Occupation: Armorer

Voice: Slurs words

Attributes [hide]

Alex Astley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 16 (+3)14 (+2)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Reynard Gracey, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern man wears baggy white pantaloons and a violet scarf. He has moderate length brown hair. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.

History: Reynard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Ugly. Bonds: Religious, Adventurer, Poor. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Reynard Gracey, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)16 (+3) 17 (+3)16 (+3)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 21000 sp. 1 Masterwork manacles. 1 Climber’s kit. 1 Spyglass.


Social Check DCs


Gerard Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, white cloak. His silver hair is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: Prone to second guessing himself, he comes off as nervous. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born the only child of a wealthy merchant. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the east; and he is terrified, and will act out of fear

Ideals: Artistic, Entrepeneur, Gifted. Flaws: Shy, Fearful. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Gerard Jacobs, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his white hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Flaws: Insane, Antagonistic. Bonds: Rich, Slave, Religious. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Geoffrey Nash, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Conrad Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. His silver hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Conrad was born with his father's beautiful face. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in longsword use. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Nature, Enemies, Job. Occupation: Barrister

Voice: Spanish accent

Attributes [hide]

Conrad Hornsby, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)16 (+3) 12 (+1)10 (+0)
Skills Religion +5, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Golden yellow topaz (600 gp). Banded agate (7 gp). Sardonyx (80 gp). 1 Minor magic item.


Social Check DCs

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