Hugh Washington, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a brown suit, violet shirt, and grey tie. His black hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born on a small isolated farm. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: Expand his business; and he has a rivalry with the church that dominates his actions
Bonds: Attractive, Religious, Nature, Criminal record, Job. Occupation: Fisher
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 4 (-3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Guy Blythe, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His red hair is cut jaggedly and amateurishly. He wears an eyepatch.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Guy lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Family. Occupation: Shoemaker
Voice: Timid voice
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
Possessions: Silver chalice with lapis lazuli gems (70 gp).
Justin Barton, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. He has a red handlebar mustache and slicked back red hair. He wears crescent spectacles with a black brim.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: When he was but 3 years old his parents immigrated from the west. He moved out north to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Shy. Bonds: Enemies, Immigrant, Criminal record. Occupation: Fortune-teller
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 400 gp. 1 Banded mail. 1 Masterwork Light wooden shield. 1 Half-Plate.
Cory Asheton, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. With bright blonde hair and a scraggly beard. He has blue eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Cory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Cory was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has dedicated himself to building a better trade route.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Flaws: Hedonist. Bonds: Attractive, Immigrant, Adventurer, Enemies. Occupation: Dyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Aquamarine (400 gp). Blue quartz (12 gp). Violet garnet (400 gp).
Justin Shelly, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is auburn and very short. His eyes are likewise blue. His teeth are white and perfect.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Justin grew up listening to his father's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has dedicated himself to building a better kind of golem.
Motivation: Meet up once more with his childhood friend.
Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Armorer
Voice: Low range voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 sp.
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