Patrick Law, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears long strands of sapphire and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long black beard, and similarly colored long hair. He is baby faced.
Personality: Patrick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. Recently he has begun working with bootleggers and crooks.
Motivation: He's looking for his big break; and he has comitted a past crime that haunts him to this day
Ideals: Extrovert. Flaws: Disease. Bonds: Rich, Criminal record, Adventurer. Occupation: Locksmith
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 13 (+1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 200 gp.
Alexandre Jacobs, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears blue trousers with brown and black striped suspenders. He wears various colorful collared shirts. His brown hair is singed and shortened. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Overbrimming with self-confidence, Alexandre isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Alexandre took refuge in the large cave and found the beat up crossbow and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Rich, Nature. Occupation: Gardener
Voice: Low range voice
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: 12000 cp. 1 Minor magic item.
Tim Read, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a long, pastel, dusty cloak. He is bald on top and has large golden tufts of hair around his ears. His hazel eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has a crush on the local Scribe; and wants his loneliness to end
Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Adventurer, Has a crush. Occupation: Baker
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 18 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Sylvan, Druidic, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 6000 sp.
Arnold Tewksbury, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His blonde hair is unkempt and raggedy. He has a dull look in his gray eyes.
Personality: This man loves writing and to teach people writing more than just about anything. He has all his life been fascinated with writing.
History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants a kiss; and retire the richest man in the north
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Gardener
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp. Brass mug with jade inlays (400 gp). Cloth of gold vestments (140 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp).
Gomory Browning, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his hammer. His whole body is exceptionally muscular. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has brown eyes and a grey hat with a brown feather.
Personality: Gomory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Fletcher mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Extrovert. Flaws: Fearful, Disease. Bonds: Immigrant. Occupation: Herbalist
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!