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NPC Generator

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Advanced [show]


Tim Darby, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears dark leathers with embroidery. He has styled his auburn hair well, parting it to the left. His ears are large.

Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and to reunite with his old friends

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Tim Darby, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)12 (+1) 8 (-1)15 (+2)
Skills Arcana +3, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs


Roger Wellington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is greying and his face has many wrinkles. His ears are large.

Personality: He is mildly Human supremacist, though he does not identify as such. He has all his life been fascinated with poetry.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture.

Ideals: Artistic. Flaws: Ugly, Racist, Disease. Bonds: Rich, Criminal record. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Roger Wellington, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 15 (+2)14 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Terran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gilbert Southey, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with brown socks and a vest with buckled shoes. He keeps his silver hair in a flapper bob. His half smiles and amber eyes are beguiling and draw you in.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and to get a good night's sleep

Ideals: Gifted, Artistic. Bonds: Attractive, Nature, Rich. Occupation: Roofer

Voice: Speaks with back of mouth

Attributes [hide]

Gilbert Southey, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 16 (+3)8 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerald Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears bulky black painted plate armor. Beneath his clothing is a huge mess of scar tissue. His hair is long and golden with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. This green eyed easterner is not easily forgotten.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. As long as the job gets done he does not care how it got done.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is greedy; and money/treasure

Ideals: Professionalism. Flaws: Emotional. Bonds: Slave, Rich, In love. Occupation: Sailor

Voice: Pirate accent

Attributes [hide]

Gerald Staurheim, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). A necklace of small pink pearls (1000 gp).


Social Check DCs


Drogo Bentham, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is red and curly. His skin is flawless and his violet eyes scan people very quickly.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He plays an instrument quite well.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Marry his sister to traveling adventurers; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Bonds: Attractive, Family, Religious, Enemies. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Drogo Bentham, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)9 (-1) 12 (+1)16 (+3)
Skills Acrobatics +2, Athletics +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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