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Advanced [show]


Heward Hamilton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, blue cloak. His silver hair is slicked back into a classic pompadour. His green eyes are slightly larger than normal.

Personality: He is fixated on the number 84. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. The war was a terrible time for him, and Heward does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to have a good time and be beloved; and to end his boredom

Ideals: Gifted, Optimist. Flaws: Insane, Depressed, Mundane. Bonds: Military. Occupation: Farmer

Voice: Low rumbling, strings words together

Attributes [hide]

Heward Hamilton, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)9 (-1) 17 (+3)15 (+2)
Skills Religion +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gerald Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long black hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is skeptical of what others tell him and is slow to trust.

History: He comes from a rich western family. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Insane, Shy. Bonds: Rich, Attractive. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Gerald Hadleigh, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Kyle Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears a blue tunic with black highlights, and long grey pants that bunch up around his shoes. He is portly but not overly obese. He has a small bristly mustache and wavy red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: This man loves poetry and to teach people poetry more than just about anything. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered poetry. He now travels the world, in search of power and loot.

Motivation: He would like to get married and retire; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Ugly, Impulsive, Disease. Bonds: Adventurer, Has a crush. Occupation: Seamstress

Voice: High pitched and raspy

Attributes [hide]

Kyle Kendall, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)9 (-1) 11 (+0)9 (-1)
Skills Animal Handling +2, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Miles Denholm, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a yellow shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has a long golden beard with little hanging trinkets. His eyes are amber and he is always smoking a pipe.

Personality: He has a massive crush on the younger sibling of the Farmer who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Athletic, Persistence. Flaws: Disease, Racist. Bonds: Has a crush. Occupation: Farmer

Voice: Pronounces difficult words wrong

Attributes [hide]

Miles Denholm, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)9 (-1) 6 (-2)16 (+3)
Skills Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gilbert Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a blue suit, white shirt, and yellow tie. His hair is silver and curly. He has several tiny opal earrings on each ear.

Personality: He is extraordinarily eccentric. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Insane, Disease. Bonds: Rich, Criminal record, Adventurer. Occupation: Adventurer

Voice: Eastern European accent

Attributes [hide]

Gilbert Trowbridge, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 10 (+0)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnoll, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 70 pp. Golden yellow topaz (1000 gp). Fiery yellow corundum (800 gp). Amethyst (90 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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