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NPC Generator

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Advanced [show]


Alex Badger, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised by priests from a young age. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Optimist, Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Alex Badger, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Goblin, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Heward Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears just a brown suit. His red hair is still thick. His brown eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. When he's not drinking or sleeping the drinks off, he's doing painting.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: He has passion for adventuring and risk; and to be a butcher again

Ideals: Artistic. Flaws: Antagonistic. Bonds: Slave, Job, Adventurer. Occupation: Sellsword

Voice: Scratchy, weak

Attributes [hide]

Heward Wordsworth, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 11 (+0)8 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Ignan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Roger Atterton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears tight fitting clothing which further accentuates his frame. He wears his silver hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He likes to make people angry or surprised. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Adventurer

Voice: Sighs a lot, exhausted

Attributes [hide]

Roger Atterton, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 23000 cp.


Social Check DCs


Norman England, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears bulky grey painted plate armor. His whole body is exceptionally muscular. He has shaved his head bald. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He got away from his former life and has fallen to alcoholism.

Motivation: He wants revenge against gnolls; and he is not mentally stable, and does not behave rationally

Flaws: Addict, Insane. Bonds: Immigrant, Enemies, Religious. Occupation: Servant

Voice: Breathy voice

Attributes [hide]

Norman England, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 13 (+1)18 (+4)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Banded agate (14 gp). Golden pearl (140 gp). White pearl (140 gp). 1 Half-Plate.


Social Check DCs


Ralf Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has the majority of his body covered in plate. He has a long chestnut beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Ralf was born in the west. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist, Persistence. Bonds: Attractive, Rich. Occupation: Carpenter

Voice: Slow speaker

Attributes [hide]

Ralf Hornsby, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)16 (+3) 12 (+1)17 (+3)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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