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NPC Generator

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Advanced [show]


Trym Yorke, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue, dusty cloak. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His green eyes peer out from beneath his wide-brimmed blue hat.

Personality: Confrontational and typically high on some drug or another. He invites people to come help in his community garden.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His necromantic abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: Find a way to reverse the transformation of his sister; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Rich, Family. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Trym Yorke, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 11 (+0)8 (-1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Adam Melancon, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His tied-back hair is blonde. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. Energy wise he seems alert and responsive.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and money/treasure

Ideals: Professionalism. Flaws: Ugly, Addict, Shy. Bonds: Poor. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Adam Melancon, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Kody Colby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he sports grey clothing, slightly heavier than average wear. His blonde hair is kept up in a ponytail inside a small hat. He wears an eyepatch.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to make almost anything out of random pieces of junk.

History: He served in the navy to pay for his family's outstanding loans. Kody was born on a far eastern island where he grew up under the tutelage of his mother, an expert Barkeep. He was granted necromantic powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Immigrant. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Kody Colby, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)18 (+4) 11 (+0)10 (+0)
Skills Investigation +6, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Orc, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Roger Colton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a green armored body suit, with a simple white line shooting up and back down. He has a long chestnut beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Stoic and calm, he prefers to meditate than take action. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined. Flaws: Insomniac, Ugly. Bonds: Adventurer. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

Roger Colton, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)11 (+0) 9 (-1)15 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Guy Ramsay, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. With bright brown hair and a scraggly beard. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He would like to get married and retire; and he's repulsed by the pc

Flaws: Antagonistic, Disease. Bonds: Attractive, Poor, Has a crush, Family. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Guy Ramsay, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)14 (+2) 13 (+1)7 (-2)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2700 sp.


Social Check DCs

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