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Advanced [show]


Shane Hale, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is heavily combed to the left. His gray eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Antagonistic, Impulsive. Bonds: Attractive. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Shane Hale, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 11000 cp.


Social Check DCs


Gerald Oakley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his whip. His hair is silver and very short. His eyes are a pleasant blue.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Gerald was born in the south. At a young age he loved to build and create. He moved out west to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Persistence, Fighting. Flaws: Cynical. Bonds: Criminal record. Occupation: Body Guard

Voice: Whispers

Attributes [hide]

Gerald Oakley, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)11 (+0) 11 (+0)17 (+3)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Geoffrey Clinton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue tunic with black highlights, and long green pants that bunch up around his shoes. With bright red hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a hateful person. He taunts others and blames them for his problems. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Geoffrey was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered dancing. After a long history of fighting, Geoffrey and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and further expansion of business

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Family, Job. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Geoffrey Clinton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)13 (+1) 9 (-1)18 (+4)
Skills Intimidation +6, Perception +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Thomas Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, brown cloak. His hair is cut close to his head. He is baby faced.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Enemies, Immigrant. Occupation: Farmer

Voice: Spits words with contempt

Attributes [hide]

Thomas Ashley, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)11 (+0) 8 (-1)12 (+1)
Skills Athletics +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Manfred Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and white, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. He has done his best to style his chestnut hair to look like a famous performer. He is baby faced.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His job bores him to no end. He has decided to make it more interesting.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has dedicated himself to building a better village for his children.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is greedy

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Job, Adventurer, Criminal record. Occupation: Stylist

Voice: Creaky witch voice

Attributes [hide]

Manfred Fawcett, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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