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NPC Generator

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Advanced [show]


Theobald Warwick, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He is bald on top and has large brown tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Body Guard born in the past three hundred years. He also hits on women, regardless of circumstances.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: To be a Sellsword again; and he's attracted to the pc

Flaws: Ugly. Bonds: Job, Has a crush, Military. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

Theobald Warwick, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)5 (-3) 12 (+1)11 (+0) 8 (-1)9 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d8-3, Ranged -1 / 1d8-3, Grapple -3

Possessions: 200 gp. 1 Banded mail.


Social Check DCs


Trym Law, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple blue robe with brown stripes complete with hood. His chestnut hair is braided into rings. His eyes are amber and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trym hails from a village terrorized by dire rats. Like his father and his brother before him, after school he went straight into learning to become a Apothecary. He has worked as a Apothecary like his father before him.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Justice. Flaws: Antagonistic. Bonds: Enemies, Job, Has a crush. Occupation: Apothecary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Law, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Aldous Elton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his black hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Aldous was raised in a hard working conservative environment. His childhood dream was to be a Stableman, but he was a colossal failure. He then took over the family business and is one of the better Actor for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Job. Occupation: Actor

Voice: Italian accent

Attributes [hide]

Aldous Elton, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)10 (+0) 14 (+2)15 (+2)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bertram Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with blue socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying red hair a little too much giving a sharp red color. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his brother before him, after school he went straight into learning to become a Spy. Days after completing his studies, news broke out that his hometown was attacked by orcs. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He wants revenge against orcs; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Fighting. Bonds: Attractive, Enemies, Job. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Bertram Hackney, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)9 (-1) 16 (+3)17 (+3)
Skills Deception +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Percival Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. He wears a colorful flower in his black hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Percival is depressed about a lot of things. He tends to be a nihilist. He works hard and plays hard.

History: He got into the Fletcher business at a young age. A gifted student he started as a Mason, but he got bored and became a Fletcher. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Addict, Depressed, Hedonist. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Percival Kensley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 9 (-1)7 (-2)
Skills Performance +0, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. Moonstone (20 gp).


Social Check DCs

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