Peter Berkeley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. His hair is cut close to his head. His blue eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was very strict, and drilled into him lessons on being the perfect gentleman. He's since become an addict/alcoholic.
Motivation: He has money and likes to spend it; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Flaws: Addict, Disease. Bonds: Rich. Occupation: Barkeep
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. Coral (140 gp). Deep blue spinel (800 gp). Black pearl (800 gp).
Adam Davenport, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. He wears a broad hat to cover his moderate length golden hair. His half smiles and green eyes are beguiling and draw you in.
Personality: His tongue was cut out and he uses sign language. He uses divination through singing.
History: Adam was born in the east. At a young age he loved to build and create. Adam was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Cook. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To end his boredom; and further expansion of business
Ideals: Gifted, Persistence. Flaws: Disease. Bonds: Attractive, Poor, Immigrant. Occupation: Cook
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Alexandrite (800 gp). Golden yellow topaz (800 gp).
Chad Deighton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears pastel trousers with brown and green striped suspenders. He wears various colorful collared shirts. His auburn hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He speaks before he thinks and is too direct. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in the south. Chad was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Hunter. He left for the south, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and expand his business
Flaws: Impulsive. Bonds: Immigrant, Attractive, Military, Poor. Occupation: Hunter
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Anselm Abram, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He is wearing colorful clothing, dressed as a Cartwright, and his gloved hand is found clutching a crossbow. He has a small bristly mustache and wavy red hair. He tend to wears goggles to shield his eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Anselm took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture; and he seems to be bored by most things
Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Immigrant, Criminal record. Occupation: Cartwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Silver-plated steel longsword with jet jewel in hilt (800 gp). Old masterpiece painting (1200 gp). Black velvet mask with numerous citrines (100 gp). 1 Minor magic item.
John Brixton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He wears a deerstalker hat to cover his moderate length brown hair. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. John's father didn't care for him much, and the feeling was mutual. After a long history of fighting, John and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Hedonist. Occupation: Tailor
Voice: German accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1
Possessions: 300 gp. Banded agate (16 gp).
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Their contribution stands as a beacon of hope for all adventurers!