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Advanced [show]


Everard Washington, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man dresses in collared shirts and wears a proper scarf over his head. He has a long blonde beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Everard was born with his father's beautiful face. Cursed with a spirit at a very young age, Everard has worked very hard to control his curse. Some 9 years later his spouse died after the birth of his son. Heartbroken, Everard never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, In love. Occupation: Herbalist

Voice: Low range voice

Attributes [hide]

Everard Washington, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 17 (+3)17 (+3)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp.


Social Check DCs


Hunter Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears a blue tunic with violet highlights, and long green pants that bunch up around his shoes. He carries a battered longsword and tarnished rapier as well. His auburn hair is lengthy. He has a dull look in his green eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his sister; and meet up once more with his childhood friend

Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Adventurer, Criminal record, Family. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Hunter Tenley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 11 (+0)16 (+3)
Skills Nature +4, Stealth +3
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Lewis Merton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is renowned for his bright green suits and hats. He has a small bristly mustache and wavy brown hair. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: When he was but 3 years old his parents immigrated from the north. He made a point of taking high paying jobs and getting most of it up front. Some 8 years later his spouse died after the birth of his son. Heartbroken, Lewis never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Philantrophist, Optimist. Bonds: In love, Immigrant, Adventurer. Occupation: Scribe

Voice: Spits and sputters

Attributes [hide]

Lewis Merton, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)16 (+3) 17 (+3)9 (-1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Aquan, Celestial, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trym Woods, Male Human [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times, and sports empty pouches on his belt. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to loving parents in a slum to the west. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Flaws: Ugly, Insane, Impulsive. Bonds: Poor. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Trym Woods, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 400 gp. Brown-green garnet (110 gp). Chrysoberyl (110 gp). Aquamarine (900 gp).


Social Check DCs


Jocelyn Altham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears bulky violet painted plate armor. He wears his red hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: To prove his worth to the world; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Military, Criminal record. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Jocelyn Altham, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)11 (+0) 7 (-2)13 (+1)
Skills Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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