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Advanced [show]


Bertram Cornish, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has worked as a Weaver like his mother before him.

Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Bonds: Military, Family, Job, Adventurer. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Bertram Cornish, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Gerard Shelley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. He wears a colorful flower in his white hair. He wears large thick round spectacles.

Personality: This man loves music and to teach people music more than just about anything. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gifted from a young age, Gerard studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his music dream.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Artistic, Professionalism, Gifted. Bonds: Attractive, Religious. Occupation: Bounty Hunter

Voice: Low and grunting

Attributes [hide]

Gerard Shelley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 1500 sp.


Social Check DCs


Kyle Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a dagger on his belt, and he perpetually has his dagger ready. His hair is long and white with streaks of black, and is pulled back with small green clips. His beard is black, braided, and well cared for. His fierce brown eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered singing. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and to find somewhere to settle down

Ideals: Fighting, Artistic. Flaws: Secretive, Mundane. Bonds: Religious. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Kyle Peyton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)15 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Deep blue spinel (500 gp). Carnelian (20 gp).


Social Check DCs


Frederick Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his axe. His broad hat is riddled with cuts and holes. His brown eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Animals are drawn to him, and he is able to talk to them.

History: Frederick was born the youngest of three triplets. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Frederick Staurheim, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)11 (+0) 13 (+1)9 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 12000 cp. Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Robert Livingstone, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his brown robe and has his greatsword always slung over his shoulder. His hair is golden and curly. His gray eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Addict. Bonds: Family. Occupation: Tailor

Voice: Speaks with a cold

Attributes [hide]

Robert Livingstone, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)16 (+3) 16 (+3)13 (+1)
Skills Medicine +5, Stealth +4
Senses Passive Perception 13
Languages Common, Gnoll, Draconic, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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